![]() Changing to an additive formula would easily get this under control, and as an added fail safe, capping the exp multiplier per battle to 10x would ensure you can't break it.The Outbound Ghost is an adventure RPG about helping ghosts ascend to the afterlife. And 100 s you about 299 million times the initial exp instead of 21 times if it had an additive formula, so you can see how I was able to easily break the system. Twenty times yields 4956% exp instead of 500% exp. Using it ten times yields 704% exp (multiplicative) instead of 300% exp (additive). Doesn't make much difference when only using it once, but it quickly gets out of hand with multiple Treasure Blasts in a single battle. ![]() It is most likely calculating exp using a multiplicative formula rather than an additive one. Only took me 10-15 minutes, too, maybe.100-ish uses of Treasure Blasts?Īnyway, all this is to say that I'm fairly certain the ability needs some tweaking. And I used it enough times in that battle to push the exp earned past the hard number limit to the point where it looped to the lower limit, giving me about.-2.1 billion exp. To do this, I set up my aspects to allow for maximum Treasure Blasts, then starting using it against one of the postgame figment bosses. ![]() And as such, I attempted to do some exp grinding to see what the max level was.
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